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Final Fantasy VII Remake is Not Completely Action-Based, Has More Real-time Action Than the Original

7th December, 0 replies

0

In a new video released on the PlayStation YouTube channel, Final Fantasy VII Remake producer Yoshinori Kitase talks in more detail about the game and the changes that are being made.

As was shown in the trailer for the game that was debuted during the PlayStation Experience keynote, Final Fantasy VII Remake will have more real-time elements than the original, however Kitase says that it will not be completely action-based.


"I can’t say the new game is completely action-based, but it has more of that element and real-time than the previous game," said Kitase.

“However, what makes Final Fantasy and RPGs different from other games is that the players have the ability to choose weapons, capabilities and magic to be strategic minded, so while the new game has more real-time element, it will also maintain that strategy building element, balancing these two factors perfectly to enhance the gaming experience."

"The game is still in development, and we have not fully grasped all the abilities of and upgrades made to PlayStation 4. The graphics are superb on PlayStation 4, and more polygon volume is available to make it better."

"The way we harnessed the power of the PlayStation 4 was to maintain the graphic quality of characters like Cloud, Tifa, and Aerith in the movie called Advent Children in our game, and this was the starting point. So, what we’re aiming for with the Final Fantasy VII Remake is to have the same quality of these characters in real-time while playing the game, and this is only achievable with PlayStation 4."

Source:

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