Gold Bolts have been one of the staple collectibles in the Ratchet & Clank series, with them being in just about every single game. They are large bolts that are usually well-hidden and will require you to have specific weapons or gadgets in order to reach them. There is a total of 28 Gold Bolts hidden in the game and they unlock options and cheats located in the Extras menu. Whenever you go to the planet selection screen, you can see how many Gold Bolts a planet will have on the bottom of the screen.
Veldin Bolts
- Requires Magneboots. You will find this Gold Bolt close to Grim's garage. There is a little short path on the south end of the very first area that is separated by a fence, where you'll see the Magneboots track. Follow to the top to find the Gold Bolt in the open.
Kerwan Bolts
- When you first go up the big set of stairs to the train station, look to your right to see a big crate with arrows on it. High jump on top of this, then get on top of the smaller crate and long jump to the wall of crates nearby. The Gold Bolt will be on the ground in this little area.
- This Gold Bolt is hard to miss, as it will be in plain sight at the end of the training course, which you are required to do during the main story.
Aridia Bolts
- You will find this Gold Bolt is the area with all of the Sandsharks and will likely spot it inside of a cave with metal blocking you from getting it. Follow this rock wall around to a small alcove, where you will see gaps in some rocks there. Use your Fusion Grenade to blast it open, allowing you to reach the Gold Bolt.
- Go through the Swingshot section of the map until you get to the end and grab the Hydrodisplacer. Drain the water in the first room and drop to the platform below, but don't go into the next area yet. If you drop into the water and swim down, you'll find the Gold Bolt.
- Requires Magneboots and Thrusterpack. You'll find this Gold Bolt in the area where you rescued Skidd's Agent. There's a Magneboots track here, so take it to the platform above and use the Thrusterpack on the bolt crank there to make some Swingshot targets appear. This will bring you to a new area with a lot of Sandsharks, and you'll find the Gold Bolt sitting in a dumptruck.
Nebula G34 Bolts
- You will find this Gold Bolt in the round room that has a bunch of locked cells and a ton of frog-like enemies, with some of the spitting ones sitting on an upper level. As soon as you enter, jump onto the upper ledge to your right and you'll see the Gold Bolt sitting in one of the open cells.
Rilgar Bolts
- Requires O2 Mask. During the sewers section, you will be forced to hurry through an area that has continually rising water. In the area where there is a walkway that curves around a bit, you will find a round opening pretty far underwater, leading to a cave with the Gold Bolt at the end.
- Find the area that was like a maze, with a bunch of orange-ish colored barriers (probably all deactivated), and you likely saw this as you were going through here. On the opposite end from the entrance, where you fought the tank, there is a blue neon-colored structure you can climb on, which will let you jump to the top of the maze. From here, you can (carefully) make your way over to the locked bit, drop down and collect the Gold Bolt.
- The final Gold Bolt on this planet is located during the hoverboard race. Not long into the race, you will see an upper path with some boost rings, right before a short tunnel. The Gold Bolt is located right behind one of those boost rings, just as you enter the tunnel.
Gaspar Bolts
- In the upper right corner of the map, you should see a small square-shaped island, which is where the Gold Bolt will be located. It's in the center of the small island, but you have to wait until the lava eruption subsides in order to grab it with the Jetpack.
- To the west of where the brain scientist is located, there is a large island and to the north of that, there is a somewhat isolated small island on the map. That will be the starting point for this Gold Bolt, which is hidden inside of a small area that isn't marked on your map (higher elevation than the small island).
- You will find the Gold Bolt in the southwest corner of the map, where there are three isolated brains away from the main area up north. It will be protected by a barrier, which will require you to touch three of the red pads in the area (all easy to find) within 15 seconds. Once you hit all three switches, you can go ahead and grab the Gold Bolt.
- From where you got the Grindboots, there is a platform you can fly to that has a Magneboots trail on it. This path will lead you into a cave, where you'll have to battle with a bunch of Blargs and Warbots. At the end of the tunnel, hit the three switches to bring an elevator down (and disable the forcefield around the Gold Bolt), which will bring you to the top. This will allow you to grab the Gold Bolt now that the forcefield has been deactivated.
Batalia Bolts
- The first Gold Bolt can be found on top of a building with the Trespasser puzzle near the beginning section of the planet. Instead of opening the door by solving the puzzle, you can wall jump to the top of the building to grab the Gold Bolt.
- When you get to the point where you first need to turn a bolt crank to create a bridge for Cora, instead of sliding down the icy path, go to the other side and follow the path there to go around the mountain wall, where you'll find the Gold Bolt.
- This Gold Bolt is located in the fort area, near the end where you are going after the cannon. You will likely see it perched on a ledge high above the ground and there are a few ways to get to it. One way involves climbing a literal staircase made out of crates in the one corner of the fort, but you can also jump from another ledge outside of the fort to get onto the ledge that leads to the Gold Bolt.
Quartu Bolts
- You will find this Gold Bolt during the Clank section of the planet, where it is sitting behind a metal grate in the final room. To get to it, you're going to need all three bots, using one as a spring to get on top of the big crate, then building a bridge to right beneath the metal grate and finally place another springbot at the end of the bridge. Once you've done this, go back to the previous room and grab a bomb to destroy the grate, allowing you to grab the Gold Bolt.
- In the area where you fought Mrs. Zurkon, the Gold Bolt is sitting behind a barrier in the middle structure. To disable this barrier, there is a room with a switch in the upper levels on the west side of the map. Hit this switch, then fly down using the Jetpack to snatch the Gold Bolt.
- You may have seen this one in the Clank section at the beginning of the game, but you couldn't get it back then. In the same area as where you fought Mrs. Zurkon, there is a door in the upper levels that has a Trespasser puzzle. Solve it to open the door, then turn the bolt crank to open another door inside, revealing that same area you visited in the beginning. Fly over to grab the Gold Bolt.
Pokitaru Bolts
- You will get this as part of the Top of the Waterfall optional objective on the planet. Note that the Gold Bolt doesn't appear until after you defeat the Telepathopus at the top.
- You will come across a point in your trek with Felton where you need to activate a bridge for him to cross. Instead of doing that (or at the beginning of the bridge), jump into the water to the left and you'll find the Gold Bolt straight down.
- This one is quite a ways out in the ocean, on the east side of the map, south of the northeastern corner. There is a lone island here that you must climb in order to get the Gold Bolt, that's just sitting at the top.
Kalebo III Bolts
- You will find this Gold Bolt on the grindrail section of the planet, but in order to get to it, you're going to need to activate four switches on the track itself (hit with wrench). The first switch will be right after the second short tunnel with the train cars, on the right side of the triple tracks there. Not long after that, you will see another set of tracks to the right, so jump over it and you'll come across the second and third switches. Once you do that, head back to the main track and you'll see the final switch literally right before the forcefield that will be deactivated (not long past the long train car section), so be quick and jump to the track when you spot it. Follow this track to the end to get the Gold Bolt.
- As you go through the normal route in this stage, you will likely see a Gold Bolt sitting on a small ledge right after rotating the one room. You can jump to a connecting ledge from the elevator when it's at the top, allowing you to reach the Gold Bolt.
- The final Gold Bolt on this planet is located on the hoverboard race. There are two shortcuts on this track, both of which require you to pass through three rings to disable a forcefield. The first one is in plain sight not far from the starting line and it's easier to explain the location of the second if you take the first one. As soon as you exit the first shortcut (you'll need a boost for this), boost jump off the ramp while going to the right of the tunnel to spy a track that has the three rings for the second shortcut. At the end of this path is a booster that you can jump off of to reach the actual shortcut, with the Gold Bolt sitting in plain sight.
Deplanetizer Bolts
- To be better off, wait until you visit the Deplanetizer the second time in order to get this Gold Bolt and the next. This Gold Bolt is in Drek's office, which is the room with the small planets. There is a switch on the wall that you can hit with one of your weapons, which drops some bars for you to climb to the top of the room. Jump across the moving platforms and grab the Gold Bolt.
- You will find this Gold Bolt in the room with the two golden Drek statues. There are two rectangular crates (with a blue, glowing symbol) near a wall and if you climb on top of them, you'll see some bars to grab onto that will bring you to a ledge above. What's left is to ride the two moving platforms to get to the Gold Bolt.
